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Flash Player 4.
continue
None.
Nothing.
Statement; appears within several types of loop statements; it behaves differently in each type of loop.
In a while
loop, continue
causes the Flash interpreter to skip the rest of the loop body and jump to the top of the loop, where the condition is tested.
In a do while
loop, continue
causes the Flash interpreter to skip the rest of the loop body and jump to the bottom of the loop, where the condition is tested.
In a for
loop, continue
causes the Flash interpreter to skip the rest of the loop body and jump to the evaluation of the for
loop's post-expression.
In a for..in
loop, continue
causes the Flash interpreter to skip the rest of the loop body and jump back to the top of the loop, where the next value in the enumeration is processed.
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