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Flash Player 5.
my_mc
.attachMovie(idName
,newName
,depth
[,initObject
])
idName
The linkage name of the movie clip symbol in the library to attach to a movie clip on the Stage. This is the name entered in the Identifier field in the Linkage Properties dialog box.
newname
A unique instance name for the movie clip being attached to the movie clip.
depth
An integer specifying the depth level where the SWF file is placed.
initObject
(Supported for Flash Player 6 and later) An object containing properties with which to populate the newly attached movie clip. This parameter allows dynamically created movie clips to receive clip parameters. If initObject
is not an object, it is ignored. All properties of initObject
are copied into the new instance. The properties specified with initObject
are available to the constructor function. This parameter is optional.
A reference to the newly created instance.
Method; takes a symbol from the library and attaches it to the SWF file on the Stage specified by my_mc
. Use removeMovieClip()
or unloadMovie()
to remove a SWF file attached with attachMovie()
.
The following example attaches the symbol with the linkage identifier "circle" to the movie clip instance, which is on the Stage in the SWF file.
on (release) { thing.attachMovie( "circle", "circle1", 2 ); }
MovieClip.removeMovieClip()
, MovieClip.unloadMovie()
, Object.registerClass()
, removeMovieClip()
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