printNum()

Availability

Flash Player 5.

Note: If you are authoring for Flash Player 7 or later, you can create a PrintJob object, which gives you (and the user) more control over the printing process. For more information, see the PrintJob class entry.

Usage

printNum (level, "Bounding box")

Parameters

level The level in Flash Player to print. By default, all of the frames in the level print. If you want to print specific frames in the level, assign a #p frame label to those frames.

Bounding box A modifier that sets the print area of the movie. Enclose this parameter in quotation marks, and specify one of the following values:

Returns

Nothing.

Description

Function; prints the level in Flash Player according to the boundaries specified in the Bounding box parameter ("bmovie", "bmax", "bframe"). If you want to print specific frames in the target movie, attach a #p frame label to those frames. Although using printNum() results in higher quality prints than using printAsBitmapNum(), you cannot use printNum() to print movies with alpha transparencies or special color effects.

If you use bmovie for the Bounding box parameter but do not assign a #b label to a frame, the print area is determined by the Stage size of the loaded movie. (The loaded movie does not inherit the main movie's Stage size.)

All of the printable elements in a movie must be fully loaded before printing can begin.

The Flash Player printing feature supports PostScript and non-PostScript printers. Non-PostScript printers convert vectors to bitmaps.

See also

print(), printAsBitmap(), printAsBitmapNum(), PrintJob class