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A variable's name must follow these rules:
true
, false
, null
, or undefined
.Also, you should not use any element in the ActionScript language as a variable name; doing so can cause syntax errors or unexpected results. For example, if you name a variable String
and then try to create a String object using new String()
, the new object is undefined.
hello_str = new String(); trace(hello_str.length); // returns 0 String = "hello"; // Giving a variable the same name as a built-in class hello_str = new String(); trace(hello_str.length); // returns undefined
The ActionScript editor supports code hints for built-in classes and for variables that are based on these classes. If you want Flash to provide code hints for a particular object type that is assigned to a variable, you can strictly type the variable or name the variable using a specific suffix.
For example, suppose you type the following code:
var members:Array = new Array(); members.
As soon as you type the period (.
), Flash displays a list of methods and properties available for Array objects. For more information, see Writing code that triggers code hints.
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