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For those who are new to object-oriented programming, this section provides an overview of the workflow involved in creating and using classes in Flash. At a minimum, this workflow involves the following steps:
Also discussed in this section is a new feature in ActionScript 2.0 called strict data typing, which lets you specify the data type for a variable, function parameter, or function return type.
Although this section discusses only classes, the general workflow is the same for using interfaces. For more information, see Creating and using interfaces.
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