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Flash Player 6.0.79.
Flash MX 2004.
loaderInstance
.bytesLoaded
Property (read-only); the number of bytes of content that have been loaded. The default value is 0 until content begins loading.
The following code creates a ProgressBar and a Loader component. It then creates a listener object with a progress
event handler that shows the progress of the load. The listener is registered with the loader
instance, as follows:
createClassObject(mx.controls.ProgressBar, "pBar", 0); createClassObject(mx.controls.Loader, "loader", 1); loadListener = new Object(); loadListener.progress = function(eventObj){ // eventObj.target is the component which generated the change event, // i.e., the Loader. pBar.setProgress(loader.bytesLoaded, loader.bytesTotal); // show progress } loader.addEventListener("progress", loadListener); loader.content = "logo.swf";
When you create an instance with the createClassObject()
method, you have to position it on Stage with the move()
and setSize()
methods. See UIObject.move()
and UIObject.setSize()
.
Loader.bytesTotal
,
UIObject.createClassObject()
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