ScrollPane.progress

Availability

Flash Player 6.0.79.

Edition

Flash MX 2004.

Usage

Usage 1:

on(progress){
  ...
}

Usage 2:

listenerObject = new Object();
listenerObject.progress = function(eventObject){
  ...
}
scrollPaneInstance.addEventListener("progress", listenerObject)

Description

Event; broadcast to all registered listeners while content is loading. The progress event is not always broadcast; the complete event may be broadcast without any progress events being dispatched. This can happen especially if the loaded content is a local file. This event is triggered when the content starts loading by setting the value of contentPath property.

The first usage example uses an on() handler and must be attached directly to a ScrollPane component instance. The keyword this, used inside an on() handler attached to a component, refers to the component instance. For example, the following code, attached to the ScrollPane component instance mySPComponent, sends "_level0.mySPComponent" to the Output panel:

on(progress){
  trace(this);
}

The second usage example uses a dispatcher/listener event model. A component instance (scrollPaneInstance) dispatches an event (in this case, progress) and the event is handled by a function attached to a listener object (listenerObject) that you create. You define a method with the same name as the event on the listener object; the method is called when the event is triggered. When the event is triggered, it automatically passes an event object (eventObject) to the listener object method. Each event object has a set of properties that contains information about the event. You can use these properties to write code that handles the event. Finally, you call the UIEventDispatcher.addEventListener() method on the component instance that broadcasts the event to register the listener with the instance. When the instance dispatches the event, the listener is called.

For more information about event objects, see Event Objects.

Example

The following code creates a ScrollPane instance called scrollPane and then creates a listener object with an event handler for the progress event that sends a message to the Output panel about what number of bytes of the content has loaded:

createClassObject(mx.containers.ScrollPane, "scrollPane", 0);
loadListener = new Object();
loadListener.progress = function(eventObj){  
  // eventObj.target is the component that generated the progress event
  // in this case, scrollPane
  trace("logo.swf has loaded " + scrollPane.getBytesLoaded() + " Bytes.");
  // track loading progress
}
scrollPane.addEventListener("complete", loadListener);
scrollPane.contentPath = "logo.swf";