Breaking apart a bitmap
Breaking apart a bitmap separates the pixels in the image into discrete areas that can be selected and modified separately. When you break apart a bitmap, you can modify the bitmap with the Flash drawing and painting tools. Using the Lasso tool with the Magic Wand modifier, you can select areas of a bitmap that has been broken apart.
You can paint with a broken-apart bitmap by selecting the bitmap with the Eyedropper tool and applying the bitmap as a fill with the Paint Bucket tool or another drawing tool.
- Select a bitmap in the current scene.
- Select Modify > Break Apart.
Select the Lasso tool and click the Magic Wand modifier.
Click the Magic Wand Settings modifier and set the following options:
- For Threshold, enter a value between 1 and 200 to define how closely the color of adjacent pixels must match to be included in the selection. A higher number includes a broader range of colors. If you enter 0, only pixels of the exact same color as the first pixel you click are selected.
- For Smoothing, select an option from the pop-up menu to define how much the edges of the selection will be smoothed.
- Click the bitmap to select an area. Continue clicking to add to the selection.
- Select the fill that you want to use to fill the selected areas in the bitmap. See Using the Stroke Color and Fill Color controls in the toolbar.
- Select the Paint Bucket tool and click anywhere in the selected area to apply the new fill.
- Select the Eyedropper tool and click the broken-apart bitmap on the Stage.
The Eyedropper tool sets the bitmap to be the current fill and changes the active tool to the Paint Bucket.
- Do one of the following:
- Click an existing graphic object with the Paint Bucket tool to apply the bitmap as a fill.
- Select the Oval, Rectangle, or Pen tool and draw a new object. The object is filled with the broken-apart bitmap.
You can use the Paint Bucket tool to scale, rotate, or skew the bitmap fill.