Restoring transformed objects

When you scale, rotate, and skew instances, groups, and type with the Transform panel, Flash saves the original size and rotation values with the object. This allows you to remove the transformations you applied and restore the original values.

You can undo only the most recent transformation performed in the Transform panel by choosing Edit > Undo. You can reset all transformations performed in the Transform panel by clicking the Reset button in the panel before you deselect the object.

To restore a transformed object to its original state:

  1. Select the transformed object.
  2. Select Modify > Transform > Remove Transform.

To reset a transformation performed in the Transform panel: