Font selection for Unicode-encoded text

When you use external files that are Unicode encoded, your users must have access to fonts containing all the glyphs used in your text files. By default, Flash MX 2004 stores the names of fonts used in dynamic or input text files. During SWF file playback, Flash Player 7 (and earlier versions) looks for those fonts on the operating system running the player.

If the text in a SWF file contains glyphs that are not supported by the specified font, Flash Player 7 attempts to locate a font on the user's system that does support those glyphs. It is not always possible for the player to locate an appropriate font. The behavior of this function depends on the fonts available on the user's system, as well as on the operating system running Flash Player.