Reviewing or editing the LToolboxClass script
The LToolboxClass
script creates a built-in object that each interaction can use for data storage and basic functionality. The data pattern and functionality shared by all interactions is defined in this script. You can access the LToolboxClass
script from the library.
- In the Library panel, select Learning Interactions > Assets > Controls > ComponentSuperClass.
- In the ComponentSuperClass folder, double-click the SuperClass movie clip to open it in symbol-editing mode.
- In the Timeline for the movie clip, select Frame 1 and open the Actions panel, if necessary (Window > Development Panels > Actions).
- Review or edit the script, as desired.