Mouse.onMouseUp

Availability

Flash Player 6.

Usage

someListener.onMouseUp

Parameters

None.

Returns

Nothing.

Description

Listener; notified when the mouse is released. To use the onMouseUp listener, you must create a listener object. You can then define a function for onMouseUp and use addListener() to register the listener with the Mouse object, as in the following code:

someListener = new Object();
someListener.onMouseUp = function () { ... };
Mouse.addListener(someListener);

Listeners enable different pieces of code to cooperate because multiple listeners can receive notification about a single event.

See also

Mouse.addListener()