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Flash Player 5.
this
Identifier; references an object or movie clip instance. When a script executes, this references the movie clip instance that contains the script. When a method is called, this contains a reference to the object that contains the called method.
Inside an on event handler action attached to a button, this refers to the Timeline that contains the button. Inside an onClipEvent() event handler action attached to a movie clip, this refers to the Timeline of the movie clip itself.
Because this is evaluated in the context of the script that contains it, you can't use this in a script to refer to a variable defined in a class file:
// in file applyThis.as
class applyThis{
var str:String = "Defined in applyThis.as";
function conctStr(x:String):String{
return x+x;
}
function addStr():String{
return str;
}
}
// Use following code in FLA to test movie
import applyThis;
var obj:applyThis = new applyThis();
var abj:applyThis = new applyThis();
abj.str = "defined in FLA";
trace(obj.addStr.call(abj,null)); // defined in FLA
trace(obj.addStr.call(this,null)); // undefined
trace(obj.addStr.call(obj,null)); // Defined in applyThis.as
Similarly, to call a function defined in a dynamic class, you must use this to scope the function:
// incorrect version of simple.as
dynamic class simple{
function callfunc(){
trace(func());
}
}
// correct version of simple.as
dynamic class simple{
function callfunc(){
trace(this.func());
}
}
// statements in FLA file
import simple;
var obj:simple = new simple();
obj.num = 0;
obj.func = function():Boolean{
return true;
}
obj.callfunc(); // syntax error with incorrect version of simple.as
In the following example, the keyword this references the Circle object.
function Circle(radius) {this.radius = radius;this.area = Math.PI * radius * radius;}
In the following statement assigned to a frame, the keyword this references the current movie clip.
// sets the alpha property of the current movie clip to 20this._alpha = 20;
In the following statement inside an onClipEvent() handler, the keyword this references the current movie clip.
// when the movie clip loads, a startDrag() operation// is initiated for the current movie clip.onClipEvent (load) {startDrag (this, true);}
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