Using imported artwork overview

Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004 can use artwork created in other applications. You can import vector graphics and bitmaps in a variety of file formats. If you have QuickTime 4 or later installed on your system, you can import additional vector or bitmap file formats. For more information, see Importing file formats for vector or bitmap files. You can import Macromedia FreeHand files (version MX and earlier) and Macromedia Fireworks PNG files directly into Flash, preserving attributes from those formats.

When you import a bitmap, you can apply compression and anti-aliasing, place the bitmap directly in a Flash document, use the bitmap as a fill, edit the bitmap in an external editor, break the bitmap apart into pixels and edit it in Flash, or convert the bitmap to vector artwork. See Working with imported bitmaps.

You can also import video into Flash. See Working with Video.

For information on importing sound files in WAV (Windows), AIFF (Macintosh), and MP3 (both platforms) formats, see Working with Sound.