Name button instances
Using the appropriate suffix to prompt code hinting, you'll provide instance names for two button instances that are already on the Stage.
- In the Timeline, unlock the Buttons layer.
- On the Stage, select the instance of play_button (the large green button).
- In the Instance Name text box of the Property inspector, type onButton_btn to name the instance.
- On the Stage, select the instance of button_stop (the small red button).
- In the Instance Name text box of the Property inspector, type offButton_btn to name the instance.