Mouse class

Availability

Flash Player 5.

Description

The Mouse class is a top-level class whose properties and methods you can access without using a constructor. You can use the methods of the Mouse class to hide and show the mouse pointer (cursor) in the SWF file. The mouse pointer is visible by default, but you can hide it and implement a custom pointer that you create using a movie clip (see Creating a custom mouse pointer).

Method summary for the Mouse class

Method

Description

Mouse.addListener()

Registers an object to receive onMouseDown, onMouseMove, and onMouseUp notification.

Mouse.hide()

Hides the mouse pointer in the SWF file.

Mouse.removeListener()

Removes an object that was registered with addListener().

Mouse.show()

Displays the mouse pointer in the SWF file.

Listener summary for the Mouse class

Method

Description

Mouse.onMouseDown

Notified when the mouse button is pressed down.

Mouse.onMouseMove

Notified when the mouse button is moved.

Mouse.onMouseUp

Notified when the mouse button is released.

Mouse.onMouseWheel

Notified when the user rolls the mouse wheel.