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Flash Player 6.
myLocalSharedObject.onStatus = function(infoObject) { // your statements here }
infoObject A parameter defined according to the status message.
Nothing.
Event handler; invoked every time an error, warning, or informational note is posted for a shared object. If you want to respond to this event handler, you must create a function to process the information object generated by the shared object.
The information object has a code property containing a string that describes the result of the onStatus handler, and a level property containing a string that is either "Status" or "Error".
In addition to this onStatus handler, Flash also provides a "super" function called System.onStatus. If onStatus is invoked for a particular object and there is no function assigned to respond to it, Flash processes a function assigned to System.onStatus if it exists.
The following events notify you when certain SharedObject activities occur.
|
Code property |
Level property |
Meaning |
|---|---|---|
SharedObject.Flush.Failed
|
Error |
A |
SharedObject.Flush.Success
|
Status |
A |
SharedObject.getLocal(), System.onStatus
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