Sound.setPan()

Availability

Flash Player 5.

Usage

my_sound.setPan(pan);

Parameters

pan An integer specifying the left-right balance for a sound. The range of valid values is -100 to 100, where -100 uses only the left channel, 100 uses only the right channel, and 0 balances the sound evenly between the two channels.

Returns

An integer.

Description

Method; determines how the sound is played in the left and right channels (speakers). For mono sounds, pan determines which speaker (left or right) the sound plays through.

Example

The following example creates a Sound object called my_sound and attaches a sound with the identifier L7 from the library. It also calls setVolume() and setPan() to control the L7 sound.

onClipEvent(mouseDown) {
// create a sound object
  my_sound = new Sound(this);
// attach a sound from the library
  my_sound.attachSound("L7");
//set volume to 50%
  my_sound.setVolume(50);
//turn off the sound in the right channel
  my_sound.setPan(-100);
//start 30 seconds into the sound and play it 5 times
  my_sound.start(30, 5);

See also

Sound.attachSound(), Sound.setPan(), Sound.setTransform(), Sound.setVolume(), Sound.start()